Tank Index
Gear Set:
Our standard gear comp for tanks with trash/boss setups. It’s class-agnostic, so the critical stuff is covered.
When two sets are shown (e.g., Trash/Boss), the first is the set for trash and the second is for bosses.
| Type | Set Piece (Trash/Boss) | Weight/Type | Trait | Enchant |
| Head | 1 pc recovery/Archruid | Medium | Infused or Reinforced** | Tri-stat |
| Shoulder | Spaulder/Archdruid | Light | Sturdy | Tri-stat |
| Chest | Lucent Echoes | Heavy | Infused or Reinforced** | Tri-stat |
| Hands | Lucent Echoes | Heavy | Sturdy | Tri-stat |
| Waist | Lucent Echoes | Heavy | Sturdy | Tri-stat |
| Legs | Lucent Echoes | Heavy | Infused or Reinforced** | Tri-stat |
| Feet | Lucent Echoes | Heavy | Sturdy | Tri-stat |
| Neck | Turning Tide/War Machine* | – | Harmony | Magicka recovery |
| Ring 1 | Turning Tide/War Machine* | – | Infused | Bracing (block cost) |
| Ring 2 | Turning Tide/War Machine* | – | Infused | Bracing (block cost) |
| Main Hand (Frontbar) | Master’s Ice Staff | Ice Staff | Defending or Decisive** | Absorb Magicka |
| Backup (Backbar) | Turning Tide/War Machine* | Ice Staff | Infused | Crusher (reduce armor) |
*Master Architect in place of War Machine for bosses is fine too.
**If Defending on FB staff: go Infused on big pcs and Sturdy on small. If Decisive, you need to go Reinforced and Sturdy (you’ll be shorter on armor than the former).
Tank Builds:

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